Friday, August 27, 2010

NHL 11: EASHL Developer Chat Highlights

The chat took place today here. There is also a new blog post on EASHL improvements here. I will hit some of the highlights in no particular order:

  • If a human player quits he will be replaced with a regular computer player not a computer controlled version of his ramped up player (good).
  • Custom jerseys are available now (good).
  • Three leagues Amateur, Pro, Elite. Based on percentage of teams. Elite is top 20% of teams.
  • Practice is 6v6 game mode or you can do just you and your teammates for line drills etc. (just what I wanted).
  • Leagues should be matched against similar leagues (good).
  • Quitting affects grades and DNF and they are tracking team DNF (like this).
  • Only one dressing room this year to promote more 6v6. Only one team can play at a time. (good for small teams like mine, bad for teams that have 2 full sets of 6 playing)
  • XP is based on your online level and how many games you have played and having good grades but you can get to 2nd highest level much quicker, legend is still 150 games and A-. (good)
  • Playing games with more players means more points in the standings. Beating teams with more points means more points in the standings as well. (good)
  • DNF wins will count but as they happen more you get less credit for them, to avoid cheaters. (good but a lot of teams bailed on us when we started killing them last year)
  • DNF is tied into matchmaking so you are less likely to be matched with teams that quit a lot if your team doesn't quit a lot. (good but obviously mostly good teams don't quit a lot so tougher competition overall)
I am liking these changes overall. We will definitely try and run more 6 man teams this year. Last year we played a lot of 2 and 3 man.

Edit: read up on practice mode, it is what I wanted, chat was not clear.

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