There are a few things that have changed from 10:
- How hard you pass depends on how long you hold in the pass button, learning the nuances of this will be one of the keys to 11.
- The new faceoff system adds a new tactical layer. I am envisioning a lot of down by 1 goal 5 second left offensive faceoffs being tied up by the defensive center so that nothing can happen.
- The new aggressive offensive zone faceoff layouts are far better than the old ones.
- The new physics engine makes everything feel like it has more weight and the hitting is fantastic.
- They slowed the game down a bit which allows more time to make plays (now this may just be the fact it was on Pro and not All-Star).
- When you go to check someone who goes into the self boardplay you boardplay them automatically now. No more Y button cheese!
- I was able to score some charged up forehand wristers still but not all the time and again this was on Pro.
- The new Hockey Ultimate Team (HUT) mode is really neat and can be played against the CPU. I will definitely spend more time in here than I originally thought even thought EASHL will still be my number one focus.
If I think of other things I will throw up another post later. I will definitely be spending more time with this demo getting used to the new passing and other mechanics in preparation for upcoming EASHL season.
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